Enum liquidfun::box2d::dynamics::body::BodyType [] [src]

pub enum BodyType {
    StaticBody,
    KinematicBody,
    DynamicBody,
}

The body type. static: zero mass, zero velocity, may be manually moved kinematic: zero mass, non-zero velocity set by user, moved by solver dynamic: positive mass, non-zero velocity determined by forces, moved by solver

Variants

StaticBody
KinematicBody
DynamicBody

Trait Implementations

Derived Implementations

impl Debug for BodyType

fn fmt(&self, __arg_0: &mut Formatter) -> Result