Module liquidfun::box2d::dynamics::body
[−]
[src]
Structs
| Body |
A rigid body. These are created via b2World::CreateBody. |
| BodyDef |
A body definition holds all the data needed to construct a rigid body. You can safely re-use body definitions. Shapes are added to a body after construction. |
Enums
| B2Body | |
| BodyType |
The body type. static: zero mass, zero velocity, may be manually moved kinematic: zero mass, non-zero velocity set by user, moved by solver dynamic: positive mass, non-zero velocity determined by forces, moved by solver |